Sunday, April 18, 2010

Technological Audiences Games

Recently video games activity has been skyrocketing. No matter the country or the age, the amount of people playing video games and the amount of time they play has been increasing.

Imagine a world where blogging, Tweeting, and commenting with other people was no longer done through sitting behind a computer, cell phone, or any other mobile device with Internet; but instead, if a virtual world could make it real. Think of the game along the lines of Second Life. You create yourself to go on about your usual day of being an audience to their favorite celebrities and television stars, but instead of writing to them and about them, you meet them and speak to them. You’re technological interaction because face-to-face instead of screen to screen. Another level of the game is you being a celebrity yourself. The player would be given a situation where they would have to find a way to publically address their audiences. The challenge would to get the most reactions from their audiences through technological outlets. It’d be a game as well as a lesson in Public Relations.

No comments:

Post a Comment